Two weeks character design course.

1. Analyzing a chosen animation/comic/game etc with character design in mind, and making a character that fits into that world/concept. I used Krtek (Mole) by Zdenek Miler, which I loved watching when I was little, and made a Cricket. The task was more difficult than I would have thought, and it could have turned out better, but it was a good way to get into thinking character design.


2. Exercise – emotional expressions: Normal, happy, sad, surprised, shocked, sceptical, ironic, scared.


3. I found a fantasy-story generator on net to have starting point for designing two characters. The text went like this: The story is about an arrogant wizard who must find a magic mirror, break a curse, and slay a monster to attend a dance. Complications arise when it’s discovered that the hero and villain are related.
I decided to put the story into a victorian/steampunk setting. Aaaand….I’m not going to say much more about that. I thinked I’ve learned something from the feedback.